We have actually been asked how to, so we tested something and it worked. But it"s no a good way to perform things so it"s not precisely a "tutorial". And also remember no to conserve your game after you took those pictures, girlfriend would have a many errors causing your game to malfunction.Here is the result, making use of a couple pose from theBath Time fun pose pack.

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To start, friend will desire to prepare your characters by having them take the posture in advance. Friend will need at least an extra arbitrarily character the you perform not require in her scene/picture, maybe an ext depending how plenty of poses you desire to use.For this example we will begin with our couple, posing near the bathtub, and also the woman on the ideal side we space going to use to revolve the insanity on and also fill the bath with water:
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If the sim demands privacy just momentarily place the posed personalities in an additional room close by.Have the sim revolve the tap, to fill the bath with water and also sit in.
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Now that the center is in the bath, stop the game, get in buy setting and try to move the sim. It will not work, however press the delete button. That will reason the center to desappear with the water still in.
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Do not unpause the game! instead place the posed sims in the tub, go ago to live mode and also take her picture.

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So if you need to do a photoshoot for her story that includes an ext than one pose, make certain you invite a many of civilization in your energetic family, take all the photos you need and then go earlier to a previous save to make sure you won"t it is in bugging your game with the missing sims.Another pose because that the bath from the bathtub Time! fill made by SeeMyu (used to it is in calledSIMul8rReviews)

Nice tut. This functions sometimes but I discover it will likewise delete the water in the bathtub sometimes too. Another means to perform this is by utilizing Nraas' Debug Enabler and also "fading" the center in the tub. (Unpausing brings the center out that 'fade'). Click the sim sitting in the tub: Debug>Sim:options>Object>Fade

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